log.txt for X-Plane 11.11r2 (build 111101 64-bit)
 compiled on Dec 19 2017 15:22:32
X-Plane started on Mon Feb 26 16:19:57 2018

This log file is generated automatically by Laminar Research applications and contains diagnostics about your graphics hardware, installation, and any error conditions.
If you need to contact tech support or file a bug, please send us this file. NOTE: this file is rewritten every time you start ANY of your X-System applications.

processor	: 0
model name	: AMD FX-8320E Eight-Core Processor
cpu MHz		: 1400.000
processor	: 1
model name	: AMD FX-8320E Eight-Core Processor
cpu MHz		: 1800.000
processor	: 2
model name	: AMD FX-8320E Eight-Core Processor
cpu MHz		: 1400.000
processor	: 3
model name	: AMD FX-8320E Eight-Core Processor
cpu MHz		: 1800.000
processor	: 4
model name	: AMD FX-8320E Eight-Core Processor
cpu MHz		: 1400.000
processor	: 5
model name	: AMD FX-8320E Eight-Core Processor
cpu MHz		: 1400.000
processor	: 6
model name	: AMD FX-8320E Eight-Core Processor
cpu MHz		: 1800.000
processor	: 7
model name	: AMD FX-8320E Eight-Core Processor
cpu MHz		: 3200.000
MemTotal:       16324120 kB

X-System folder:'/home/mike/X-Plane/', case sensitive=1


OpenGL Vendor    : NVIDIA Corporation
OpenGL Render    : GeForce GTX 1050 Ti/PCIe/SSE2
OpenGL Version   : 4.6.0 NVIDIA 390.25 (460/0)
OpenGL Extensions: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_NV_robustness_video_memory_purge GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object GL_EXT_memory_object_fd GL_KHR_parallel_shader_compile GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_fd GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NVX_blend_equation_advanced_multi_draw_buffers GL_NV_blend_minmax_factor GL_NV_blend_square GL_NV_clip_space_w_scaling GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_conservative_raster_pre_snap_triangles GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_float64 GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_stereo_view_rendering GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NV_viewport_swizzle GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum 
GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_EXT_import_context GLX_SGI_video_sync GLX_NV_swap_group GLX_NV_video_out GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_NV_float_buffer GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_texture_from_pixmap GLX_EXT_framebuffer_sRGB GLX_NV_present_video GLX_NV_copy_image GLX_NV_copy_buffer GLX_NV_multisample_coverage GLX_NV_video_capture GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_NV_delay_before_swap GLX_EXT_stereo_tree GLX_ARB_context_flush_control GLX_NV_robustness_video_memory_purge 

threaded_avail   : 1	aniso_avail      : 1	timer_avail      : 1	sync/fence       : 1
pbo_avail        : 1	frameblit_avail  : 1	framebuffer_msaa : 1
gpu_shad4_avail  : 1	shad_lod_avail   : 1	array_tex_avail  : 1	texture_rg       : 1
tex_float_avail  : 1	seamless_avail   : 1	drawbuf2_avail   : 1	packed_stencil   : 1
framebuffer_srgb : 1	copy_buf_avail   : 1	ubo_avail        : 1	gshader_avail    : 1
base_vert_avail  : 1	tex_multi_avail  : 1
instance_avail   : 1	tess_avail       : 1	viewport_arr     : 1	tex_storage      : 1
buf_storage      : 1	program binary   : 1
pinned_avail     : 0	debug_avail      : 1
max tex units    : 4 (32/8)
max iso filtering: 16.000000
max texture size : 32768 (hardware limit)
max point size   : 189.875000
idx in vram      : 1
GLSL Version     :4.60 NVIDIA/460
(16/4096/124/192/32/4096/4096/65536)
This video card is: DX10 or 11 - With instancing (found glMapBufferRange)
CPU count        : 8
OpenAL loaded: libopenal.so
OpenAL devices: OpenAL Soft
Open AL default device:OpenAL Soft
OpenAL vendor	: OpenAL Community
OpenAL renderer  : OpenAL Soft
OpenAL version   : 1.1
OpenAL hardware  : OpenAL Soft
OpenAL extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length

Fetching plugins for /home/mike/X-Plane/Resources/plugins

Loaded: /home/mike/X-Plane/Resources/plugins/PluginAdmin/64/lin.xpl (xpsdk.examples.pluginadmin).

I found the following scenery packages (prioritized in this order):
  0 Custom Scenery/Global Airports/
  1 Custom Scenery/KLAS Las Vegas Mc Carran/
  2 Custom Scenery/KSEA Demo Area/
  3 Custom Scenery/X-Plane Landmarks - London/
  4 Global Scenery/X-Plane 11 Demo Areas/
  5 Global Scenery/X-Plane 11 Global Scenery/
  6 Resources/default scenery/1000 autogen/
  7 Resources/default scenery/1000 decals/
  8 Resources/default scenery/1000 forests/
  9 Resources/default scenery/1000 roads/
 10 Resources/default scenery/1000 urban terrain/
 11 Resources/default scenery/1000 world terrain/
 12 Resources/default scenery/700 roads/
 13 Resources/default scenery/900 beaches/
 14 Resources/default scenery/900 europe objects/
 15 Resources/default scenery/900 forests/
 16 Resources/default scenery/900 roads/
 17 Resources/default scenery/900 us objects/
 18 Resources/default scenery/900 world object placeholders/
 19 Resources/default scenery/airport decals/
 20 Resources/default scenery/airport scenery/
 21 Resources/default scenery/default apt dat/
 22 Resources/default scenery/default atc/
 23 Resources/default scenery/sim objects/
 24 Resources/tutorials/tutorials_Alaska/
 25 Resources/tutorials/tutorials_Hawaii/
 26 Resources/tutorials/tutorials_Seattle/

ATC audio initialized.
Initializing off screen memory.
Initializing off screen memory complete.
0:00:05.479 I/REN: Setting texture resolution read from prefs as 4
0:00:05.479 W/ACF: Scanning of aircraft files is complete. Some of your aircraft files will not be available to fly in X-Plane, probably because they were created by a version of X-Plane that is too old. Aircraft that will be ignored:
0:00:05.479 W/ACF:     Aircraft/MTM Aircraft/Cessna Skylane CTR182/ctr182.acf
0:00:05.479 W/ACF:     Aircraft/MTM Aircraft/Zenair CH 650 S-LSA/CH650.acf
0:00:05.479 W/ACF:     Aircraft/MTM Aircraft/Zenair CH 750 STOL/CH750.acf
0:00:05.479 I/REN: Setting |draw view indicator read from prefs as 1.
0:00:05.479 I/REN: Setting |dim under high G-load or hypoxia read from prefs as 1.
0:00:05.479 I/REN: Setting |draw hi-res planet textures from orbit read from prefs as 1.
0:00:05.479 I/REN: Setting |draw forest fires and balloons read from prefs as 0.
0:00:05.479 I/REN: Setting |draw birds and deer in nice weather read from prefs as 1.
0:00:05.479 I/REN: Setting |draw aircraft carriers and frigates read from prefs as 1.
0:00:05.479 I/REN: Setting |draw Aurora Borealis read from prefs as 0.
0:00:05.479 I/REN: Setting |runways follow terrain contours read from prefs as 1.
0:00:05.479 I/REN: Setting |3-d drawing detail read from prefs as 3.
0:00:05.479 I/REN: Setting |water reflection detail read from prefs as 0.
0:00:05.479 I/REN: Setting |draw parked aircraft at airports read from prefs as 1.
0:00:05.479 I/REN: Setting compress textures to save VRAM read from prefs as 1.
0:00:05.479 I/REN: Setting |Effects read from prefs as 3.
0:00:05.479 I/REN: Setting |3-d shadows read from prefs as 0.
0:00:05.479 I/REN: Setting |HDR anti-aliasing read from prefs as 0.
0:00:05.479 I/REN: Setting |draw volumetric fog read from prefs as 1.
0:00:05.479 I/REN: Setting |draw per pixel lighting read from prefs as 1.
0:00:05.479 I/REN: Setting |atmospheric scattering read from prefs as 1.
0:00:19.093 I/NET: Skipping interface lo, flags=10049
0:00:19.093 I/NET: enp9s0 : 192.168.0.123
0:00:19.093 I/NET: enp9s0 : 2601:243:d00:3f74:b493:958d:34ce:cfb0
0:00:19.093 I/NET: enp9s0 : 2601:243:d00:3f74:85aa:643:fb5b:6104
0:00:19.465 D/HID: Hardware ADDED(068e, 00f2) - CH PRODUCTS CH PRO PEDALS USB  at path /dev/input/event2 - Has 0 buttons, 0 hat switches, and 3 axes
0:00:19.465 I/JOY: REGISTER Joystick device: CH PRODUCTS CH PRO PEDALS USB  - VID:1678PID:242, this is a familiar device.
0:00:19.465 D/HID: Hardware ADDED(068e, 0504) - CH Products  CH 3-Axis 10-Button+POV USB Joystick at path /dev/input/event5 - Has 10 buttons, 1 hat switches, and 3 axes
0:00:19.465 I/JOY: REGISTER Joystick device: CH Products  CH 3-Axis 10-Button+POV USB Joystick - VID:1678PID:1284, this is a familiar device.
0:00:19.465 D/STM: Transitioning from state state_InitialLoading to state_QuickFlightWizard
0:00:19.465 I/WIN: Opened window Primary V11 UI
0:01:54.941 I/MIS: Handling Event: mission_event_load
0:01:54.941 I/MIS: Changing State From: mission_state_unloaded to mission_state_loading
0:01:54.941 I/MIS: Starting mission: Takeoff in the Cessna 172
0:01:54.945 W/ATC: Found overlapping airports with overlapping controller freqs at KCEA and KIAB!
0:01:54.945 W/ATC: Rewrote KAHN atc_ControllerRole_Del's freq: 13395 to 11800 for being in conflict!
0:01:54.945 W/ATC: Rewrote KCEA atc_ControllerRole_Twr's freq: 12725 to 11802 for being in conflict!
0:01:59.132 D/STM: Transitioning from state state_QuickFlightWizard to state_NormalLoading
0:01:59.132 I/ACF: Loading airplane number 0 with Aircraft/Laminar Research/Cessna 172SP/Cessna_172SP.acf
Fetching plugins for /home/mike/X-Plane/Aircraft/Laminar Research/Cessna 172SP/plugins

Loaded: /home/mike/X-Plane/Aircraft/Laminar Research/Cessna 172SP/plugins/xlua/64/lin.xpl (com.x-plane.xlua.1.0.0r1).

0:02:02.120 I/FLT: Init dat_p0 type:loc_tak apt:PHNL rwy:08L
0:02:02.951 I/DSF: Warning for missing scenery file: +20-160
0:02:02.951 I/DSF: Warning for missing scenery file: +22-158
0:02:02.951 I/DSF: Warning for missing scenery file: +22-157
0:02:02.951 I/SCN: DSF load time: 263940 for file Custom Scenery/Global Airports/Earth nav data/+20-160/+22-160.dsf (0 tris)
0:02:02.951 I/SCN: DSF load time: 1461343 for file Global Scenery/X-Plane 11 Demo Areas/Earth nav data/+20-160/+20-158.dsf (4659 tris)
0:02:02.951 I/DSF: Warning for missing scenery file: +20-159
0:02:02.951 I/SCN: DSF load time: 273080 for file Custom Scenery/Global Airports/Earth nav data/+20-160/+20-157.dsf (0 tris)
0:02:02.951 I/SCN: DSF load time: 3093449 for file Global Scenery/X-Plane 11 Demo Areas/Earth nav data/+20-160/+22-160.dsf (81759 tris)
0:02:02.951 I/SCN: DSF load time: 91216 for file Custom Scenery/Global Airports/Earth nav data/+20-160/+21-160.dsf (0 tris)
0:02:02.951 I/SCN: DSF load time: 2802029 for file Global Scenery/X-Plane 11 Demo Areas/Earth nav data/+20-160/+20-157.dsf (94753 tris)
0:02:02.951 I/SCN: DSF load time: 194193 for file Custom Scenery/Global Airports/Earth nav data/+20-160/+21-158.dsf (0 tris)
0:02:02.951 I/SCN: DSF load time: 2063194 for file Global Scenery/X-Plane 11 Demo Areas/Earth nav data/+20-160/+21-160.dsf (42559 tris)
0:02:02.951 I/SCN: DSF load time: 2195430 for file Global Scenery/X-Plane 11 Demo Areas/Earth nav data/+20-160/+21-158.dsf (78782 tris)
0:02:02.951 I/SCN: DSF load time: 16076 for file Custom Scenery/Global Airports/Earth nav data/+20-160/+21-157.dsf (0 tris)
0:02:02.951 I/SCN: DSF load time: 46074 for file Custom Scenery/Global Airports/Earth nav data/+20-160/+21-159.dsf (0 tris)
0:02:02.951 I/SCN: DSF load time: 1698710 for file Global Scenery/X-Plane 11 Demo Areas/Earth nav data/+20-160/+21-157.dsf (55182 tris)
0:02:02.951 I/SCN: DSF load time: 1930592 for file Global Scenery/X-Plane 11 Demo Areas/Earth nav data/+20-160/+21-159.dsf (56198 tris)
0:02:02.951 I/DSF: Warning for missing scenery file: +22-159
0:02:18.878 D/STM: Transitioning from state state_NormalLoading to state_Normal
0:02:18.878 I/MIS: Handling Event: mission_event_dsf_loaded
0:02:18.878 I/MIS: Changing State From: mission_state_loading to mission_state_loaded_ready
0:02:18.878 I/MIS: Handling Event: mission_event_pregame_beginning
0:02:18.878 I/MIS: Changing State From: mission_state_loaded_ready to mission_state_running_pregame
0:02:18.878 D/ACT: Starting Wizard: Resources/wizards/takeoff_intro.txt
0:02:18.878 I/WIZ: Loaded tutorial file Resources/wizards/takeoff_intro.txt
0:02:18.916 I/WIZ: Soloing ALL
0:02:18.916 I/WIZ: Un-Soloing 'ROLL'
0:02:18.916 I/WIZ: Un-Soloing 'PITCH'
0:02:18.916 I/WIZ: Un-Soloing 'YAW'
0:02:18.916 I/WIZ: Showing blocking message : Let’s walk through your first takeoff in the Cessna 172SP.
0:02:19.921 I/WIN: Opened window menu bar
0:02:19.921 I/WIN: Opened window Replay overlay
0:02:33.313 D/ACT: Start Mission
0:02:33.313 I/MIS: Handling Event: mission_event_pregame_ending
0:02:33.313 I/MIS: Changing State From: mission_state_running_pregame to mission_state_pregame_done
0:02:33.313 I/MIS: Handling Event: mission_event_mission_start
0:02:33.313 I/MIS: Changing State From: mission_state_pregame_done to mission_state_running_mission
0:02:33.313 D/ACT: Starting Wizard: Resources/wizards/takeoff_p1.txt
0:02:33.313 I/WIZ: Loaded tutorial file Resources/wizards/takeoff_p1.txt
0:02:33.313 D/ACT: Setting new route segment for p0
0:02:33.354 I/WIZ: Soloing ALL
0:02:33.354 I/WIZ: Un-Soloing 'ROLL'
0:02:33.354 I/WIZ: Un-Soloing 'PITCH'
0:02:33.354 I/WIZ: Un-Soloing 'YAW'
0:02:33.354 I/WIZ: Showing blocking message : In a moment I’ll ask you to disengage the parking brake and add full power for takeoff. 
0:02:35.994 I/WIZ: Showing blocking message : Since the C172 is a single-engine propeller aircraft, you will feel the aircraft veer to the left when you’re at high power settings.
0:02:38.853 I/WIZ: Showing blocking message : Use right rudder to keep the plane in the center of the runway, either by twisting your joystick or using your rudder pedals, if you have them.
0:02:41.644 I/WIZ: Showing blocking message : Once we reach 55kts, you’ll gently raise the nose of the plane to get off the ground.
0:02:44.713 I/WIZ: Showing blocking message : Let’s get started!
0:03:01.041 I/WIZ: Un-Soloing 'BRAKES'
0:03:01.041 I/WIZ: Command brakes is bound to a key
0:03:01.041 I/WIZ: Showing point message : Press the ‘[brakes]’ key to disengage your parking brakes.
0:03:05.607 I/WIZ: Setting dataref sim/time/ground_speed to 0.0
0:03:05.607 I/WIZ: Un-Soloing 'THROTTLE'
0:03:05.607 I/WIZ: Setting dataref sim/time/ground_speed to 1.0
0:03:05.607 I/WIZ: Showing point message : Okay, whenever you’re ready, add full power!
0:03:11.648 I/WIZ: Command throttle_up is bound to a key
0:03:11.648 I/WIZ: Showing point message : (You can press and hold ‘[throttle_up]’ to add full power.)
0:03:11.674 I/WIZ: Coaching manipulator for dataref sim/cockpit2/gauges/indicators/airspeed_kts_pilot
0:03:11.674 I/WIZ: Showing point message : Here we go! Watch for 55kts...
0:03:20.641 I/WIZ: Showing point message : There’s 55 knots! Slowly bring the nose up!
0:03:25.690 I/WIZ: Showing point message : Maintain 74 knots while climbing. If you get too fast, bring the plane’s nose up. If you get too slow, lower the nose.
0:03:25.718 I/WIZ: Clearing coach marks
0:03:36.737 I/WIZ: Un-Soloing ALL
0:03:36.737 D/ACT: Changing phase to Climb Phase
0:03:36.737 D/ACT: Setting new route segment for p0
0:03:36.737 D/ACT: Starting Wizard: Resources/wizards/takeoff_p2.txt
0:03:36.737 I/WIZ: Loaded tutorial file Resources/wizards/takeoff_p2.txt
0:03:42.742 I/WIZ: Coaching manipulator for dataref sim/cockpit2/gauges/indicators/altitude_ft_pilot
0:03:42.742 I/WIZ: Showing modal message : This is your altimeter. Read it like a clock. The small hand is thousands of feet. The big hand is hundreds of feet.
0:03:48.686 I/WIZ: Showing modal message : Continue climbing until you reach 1500 ft.
0:03:51.025 I/WIZ: Clearing coach marks
0:04:16.432 I/WIZ: Showing point message : There’s 750 ft! You’re halfway to 1500, so keep climbing!
0:04:42.815 I/WIZ: Showing point message : At 1400 feet, slowly start lowering the nose to level off right at 1500 feet.
0:04:55.295 I/WIZ: Coaching manipulator for dataref sim/cockpit2/gauges/indicators/vvi_fpm_pilot
0:04:55.295 I/WIZ: Showing modal message : This is your vertical speed indicator, or “VSI.” The needle points up when you’re climbing and down when you’re descending.
0:04:58.802 I/WIZ: Showing modal message : Since you want to level off here at 1500 ft, you want to try to keep the VSI needle at 0.
0:05:01.432 I/WIZ: Clearing coach marks
0:05:01.432 I/WIZ: Showing point message : Great! Hold the plane level right here!
0:05:11.484 I/WIZ: Un-Soloing ALL
0:05:11.484 D/ACT: Ending Mission - Complete
0:05:11.484 I/MIS: Handling Event: mission_event_mission_end_complete
0:05:11.484 I/MIS: Changing State From: mission_state_running_mission to mission_state_mission_done
0:05:11.484 I/MIS: Ending mission: Takeoff in the Cessna 172
0:05:11.484 I/MIS: Handling Event: mission_event_postgame_start
0:05:11.484 I/MIS: Changing State From: mission_state_mission_done to mission_state_running_postgame
0:05:11.484 D/ACT: Showing End Mission Banner
0:05:11.484 D/ACT: Starting timer. Val: 4.000000
0:05:15.473 D/ACT: Ending PostGame
0:05:15.473 I/MIS: Handling Event: mission_event_postgame_ending
0:05:15.473 I/MIS: Changing State From: mission_state_running_postgame to mission_state_postgame_done
0:05:20.798 I/MIS: Handling Event: mission_event_mission_end_user_quit
0:05:20.798 I/MIS: Changing State From: mission_state_postgame_done to mission_state_unloaded
0:05:20.798 I/MIS: Ending mission: Takeoff in the Cessna 172
0:05:20.798 I/MIS: Handling Event: mission_event_load
0:05:20.798 I/MIS: Changing State From: mission_state_unloaded to mission_state_loading
0:05:20.798 I/MIS: Starting mission: Taildragger Takeoff
0:05:20.798 D/STM: Transitioning from state state_Normal to state_NormalLoading
0:05:20.798 I/ACF: Loading airplane number 0 with Aircraft/Extra Aircraft/Stinson L-5/L5.acf
0:05:20.983 I/FLT: Init dat_p0 type:loc_tak apt:KSEA rwy:16L
0:05:22.406 I/SCN: DSF load time: 133695 for file Custom Scenery/Global Airports/Earth nav data/+40-130/+46-122.dsf (0 tris)
0:05:22.406 I/SCN: DSF load time: 231726 for file Custom Scenery/Global Airports/Earth nav data/+40-130/+46-124.dsf (0 tris)
0:05:22.406 I/SCN: DSF load time: 339069 for file Custom Scenery/Global Airports/Earth nav data/+40-130/+48-124.dsf (0 tris)
0:05:22.406 I/SCN: DSF load time: 3275055 for file Global Scenery/X-Plane 11 Demo Areas/Earth nav data/+40-130/+48-124.dsf (182893 tris)
0:05:22.406 I/SCN: DSF load time: 3839730 for file Global Scenery/X-Plane 11 Demo Areas/Earth nav data/+40-130/+46-122.dsf (210268 tris)
0:05:22.406 I/SCN: DSF load time: 3836331 for file Global Scenery/X-Plane 11 Demo Areas/Earth nav data/+40-130/+46-124.dsf (226332 tris)
0:05:22.406 I/SCN: DSF load time: 44250 for file Custom Scenery/Global Airports/Earth nav data/+40-130/+46-121.dsf (0 tris)
0:05:22.406 I/SCN: DSF load time: 4598669 for file Global Scenery/X-Plane 11 Demo Areas/Earth nav data/+40-130/+48-122.dsf (297281 tris)
0:05:22.406 I/SCN: DSF load time: 92362 for file Custom Scenery/Global Airports/Earth nav data/+40-130/+48-121.dsf (0 tris)
0:05:22.406 I/SCN: DSF load time: 231409 for file Custom Scenery/Global Airports/Earth nav data/+40-130/+48-123.dsf (0 tris)
0:05:22.406 I/SCN: DSF load time: 24866 for file Custom Scenery/Global Airports/Earth nav data/+40-130/+46-123.dsf (0 tris)
0:05:22.406 I/SCN: DSF load time: 3214819 for file Global Scenery/X-Plane 11 Demo Areas/Earth nav data/+40-130/+46-121.dsf (178829 tris)
0:05:22.406 I/SCN: DSF load time: 3583479 for file Global Scenery/X-Plane 11 Demo Areas/Earth nav data/+40-130/+46-123.dsf (224809 tris)
0:05:22.406 I/SCN: DSF load time: 3878388 for file Global Scenery/X-Plane 11 Demo Areas/Earth nav data/+40-130/+48-123.dsf (189317 tris)
0:05:22.406 I/SCN: DSF load time: 4583196 for file Global Scenery/X-Plane 11 Demo Areas/Earth nav data/+40-130/+48-121.dsf (242887 tris)
0:05:22.406 I/SCN: DSF load time: 41788 for file Custom Scenery/Global Airports/Earth nav data/+40-130/+47-121.dsf (0 tris)
0:05:22.406 I/SCN: DSF load time: 29727 for file Custom Scenery/Global Airports/Earth nav data/+40-130/+47-124.dsf (0 tris)
0:05:22.406 I/SCN: DSF load time: 3272914 for file Global Scenery/X-Plane 11 Demo Areas/Earth nav data/+40-130/+47-124.dsf (262117 tris)
0:05:22.406 I/SCN: DSF load time: 3945963 for file Global Scenery/X-Plane 11 Demo Areas/Earth nav data/+40-130/+47-121.dsf (208486 tris)
0:05:22.406 I/SCN: DSF load time: 331575 for file Custom Scenery/Global Airports/Earth nav data/+40-130/+47-123.dsf (0 tris)
0:05:22.406 W/OBJ: The object Custom Scenery/KSEA Demo Area/KSEA_objects/ConCSlantRoof.obj has a first LOD near distance of 2000.000000 but it should start at 0!
0:05:22.406 I/SCN: DSF load time: 168843 for file Custom Scenery/KSEA Demo Area/Earth nav data/+40-130/+47-123.dsf (0 tris)
0:05:22.406 I/SCN: DSF load time: 5372422 for file Global Scenery/X-Plane 11 Demo Areas/Earth nav data/+40-130/+47-123.dsf (281579 tris)
0:05:22.406 I/SCN: DSF load time: 12189 for file Custom Scenery/Global Airports/Earth nav data/+40-130/+47-122.dsf (0 tris)
0:05:22.406 I/SCN: DSF load time: 3522862 for file Global Scenery/X-Plane 11 Demo Areas/Earth nav data/+40-130/+47-122.dsf (264501 tris)
0:06:06.195 D/STM: Transitioning from state state_NormalLoading to state_Normal
0:06:06.195 I/MIS: Handling Event: mission_event_dsf_loaded
0:06:06.195 I/MIS: Changing State From: mission_state_loading to mission_state_loaded_ready
0:06:06.195 I/MIS: Handling Event: mission_event_pregame_beginning
0:06:06.195 I/MIS: Changing State From: mission_state_loaded_ready to mission_state_running_pregame
0:06:06.195 D/ACT: Starting Wizard: Resources/wizards/tutorial_super_cub_intro.txt
0:06:06.195 I/WIZ: Loaded tutorial file Resources/wizards/tutorial_super_cub_intro.txt
0:06:06.257 I/WIZ: Setting dataref iphone/settings/training_wheels to 1.0
0:06:06.257 I/WIZ: Showing modal message : Welcome to your first taildragger takeoff! This is the Stinson L5.
0:06:12.878 I/WIZ: Showing modal message : At low speeds in a taildragger, you’ll need to pull back on the [control] slightly to keep the nose up and the tail wheel firmly on the ground. Otherwise, you’ll lose the ability to steer!
0:06:17.671 I/WIZ: Showing modal message : Eventually, your tail will naturally rise, and the aircraft's body will be parallel to the ground. At that point, you’ll be able to move the [control] back to neutral and simply steer like usual.
0:06:21.411 I/WIZ: Coaching manipulator for dataref sim/cockpit2/gauges/indicators/airspeed_kts_pilot
0:06:21.411 I/WIZ: Showing modal message : As you’re steering down the runway, watch your airspeed indicator, and start pulling back when you hit 50 mph.
0:06:25.949 I/WIZ: Clearing coach marks
0:06:25.949 D/ACT: Start Mission
0:06:25.949 I/MIS: Handling Event: mission_event_pregame_ending
0:06:25.949 I/MIS: Changing State From: mission_state_running_pregame to mission_state_pregame_done
0:06:25.949 I/MIS: Handling Event: mission_event_mission_start
0:06:25.949 I/MIS: Changing State From: mission_state_pregame_done to mission_state_running_mission
0:06:25.949 D/ACT: Starting Wizard: Resources/wizards/tutorial_super_cub_takeoff_p1.txt
0:06:25.949 I/WIZ: Loaded tutorial file Resources/wizards/tutorial_super_cub_takeoff_p1.txt
0:06:25.949 D/ACT: Setting new route segment for p0
0:06:25.981 I/WIZ: Showing point message : Go ahead and turn off the brakes and slowly increase the throttle to about halfway.
0:06:32.087 I/WIZ: Command throttle_up is bound to a key
0:06:32.087 I/WIZ: Showing point message : Use ‘[throttle_up]’ to increase the throttle.
0:06:33.229 I/WIZ: Showing point message : As you roll, you’ll need to counteract the plane’s tendency to pull left. 
0:06:36.290 I/WIZ: Showing point message : Go ahead and slowly advance the throttle to full.
0:06:38.452 I/WIZ: Showing point message : The tail is naturally rising off the ground now, so gently move the [control] back to neutral.
0:06:40.505 I/WIZ: Coaching manipulator for dataref sim/cockpit2/gauges/indicators/airspeed_kts_pilot
0:06:40.505 I/WIZ: Showing point message : At 50 mph, gently pull back on the [control] to bring the aircraft off the ground.
0:06:46.201 I/WIZ: Showing point message : There's 50 mph! Go ahead and gently bring the nose up to get off the ground.
0:06:46.235 I/WIZ: Clearing coach marks
0:06:52.974 I/WIZ: Coaching manipulator for dataref sim/cockpit2/gauges/indicators/airspeed_kts_pilot
0:06:52.974 I/WIZ: Showing point message : Aim to maintain 65 mph during the climb. Let’s get to 1,200 feet.
0:06:59.015 I/WIZ: Clearing coach marks
0:07:18.026 I/WIZ: Showing modal message : Way to go! You’re ready to try some real bush flying!
0:07:21.953 D/ACT: Ending Mission - Complete
0:07:21.953 I/MIS: Handling Event: mission_event_mission_end_complete
0:07:21.953 I/MIS: Changing State From: mission_state_running_mission to mission_state_mission_done
0:07:21.953 I/MIS: Ending mission: Taildragger Takeoff
0:07:21.953 I/MIS: Handling Event: mission_event_postgame_start
0:07:21.953 I/MIS: Changing State From: mission_state_mission_done to mission_state_running_postgame
0:07:21.953 D/ACT: Showing End Mission Banner
0:07:21.953 D/ACT: Starting timer. Val: 4.000000
0:07:25.941 D/ACT: Ending PostGame
0:07:25.941 I/MIS: Handling Event: mission_event_postgame_ending
0:07:25.941 I/MIS: Changing State From: mission_state_running_postgame to mission_state_postgame_done
0:07:48.083 I/MIS: Handling Event: mission_event_mission_end_user_quit
0:07:48.083 I/MIS: Changing State From: mission_state_postgame_done to mission_state_unloaded
0:07:48.083 I/MIS: Ending mission: Taildragger Takeoff
0:07:48.083 I/MIS: Handling Event: mission_event_load
0:07:48.083 I/MIS: Changing State From: mission_state_unloaded to mission_state_loading
0:07:48.083 I/MIS: Starting mission: Landing in the Cessna 172
0:07:48.083 D/STM: Transitioning from state state_Normal to state_NormalLoading
0:07:48.083 I/ACF: Loading airplane number 0 with Aircraft/Laminar Research/Cessna 172SP/Cessna_172SP.acf
Fetching plugins for /home/mike/X-Plane/Aircraft/Laminar Research/Cessna 172SP/plugins

Loaded: /home/mike/X-Plane/Aircraft/Laminar Research/Cessna 172SP/plugins/xlua/64/lin.xpl (com.x-plane.xlua.1.0.0r1).

Clean exit from threads.
0:07:49.339 I/FLT: Init dat_p0 type:loc_specify_lle lat:47.520523 lon:-122.308097 ele(ft):1800.000062 psi:179.880000 spd(kts):90.000003
0:07:55.695 D/STM: Transitioning from state state_NormalLoading to state_Normal
0:07:55.695 I/MIS: Handling Event: mission_event_dsf_loaded
0:07:55.695 I/MIS: Changing State From: mission_state_loading to mission_state_loaded_ready
0:07:55.695 I/MIS: Handling Event: mission_event_pregame_beginning
0:07:55.695 I/MIS: Changing State From: mission_state_loaded_ready to mission_state_running_pregame
0:07:55.695 D/ACT: Set Current Marker
0:07:55.695 D/ACT: Set Current Marker
0:07:55.695 D/ACT: Set Current Marker
0:07:55.695 D/ACT: Starting Wizard: Resources/wizards/tutorial_landing_intro.txt
0:07:55.695 I/WIZ: Loaded tutorial file Resources/wizards/tutorial_landing_intro.txt
0:07:55.741 I/WIZ: Setting dataref sim/cockpit2/engine/actuators/throttle_ratio_all to 0.6
0:07:55.741 I/WIZ: Showing modal message : We're on a final approach to Sea-Tac (KSEA) Runway 16L, preparing to land our Cessna 172.
0:07:59.226 D/STM: Transitioning from state state_Normal to state_ShuttingDown
0:07:59.226 I/JOY: Control response for axis joy_use_ptch: 0.500000
0:07:59.226 I/JOY: Control response for axis joy_use_roll: 0.500000
0:07:59.226 I/JOY: Control response for axis joy_use_hdng: 0.500000
0:07:59.226 I/JOY: Control response for axis joy_use_thro: 0.000000
0:07:59.226 I/JOY: Control response for axis joy_use_lbrk: 0.000000
0:07:59.226 I/JOY: Control response for axis joy_use_rbrk: 0.000000
0:07:59.226 I/JOY: Stability augmentation for axis joy_use_ptch: 0.500000
0:07:59.226 I/JOY: Stability augmentation for axis joy_use_roll: 0.500000
0:07:59.226 I/JOY: Stability augmentation for axis joy_use_hdng: 0.500000
0:07:59.226 I/JOY: Stability augmentation for axis joy_use_thro: 0.000000
0:07:59.226 I/JOY: Stability augmentation for axis joy_use_lbrk: 0.000000
0:07:59.226 I/JOY: Stability augmentation for axis joy_use_rbrk: 0.000000
0:07:59.226 I/JOY: UNREGISTER Joystick device: CH PRODUCTS CH PRO PEDALS USB  - VID:1678PID:242
0:07:59.226 I/JOY: UNREGISTER Joystick device: CH Products  CH 3-Axis 10-Button+POV USB Joystick - VID:1678PID:1284
----- X-Plane has shut down -----
