log.txt for X-Plane 11.00r1 (build 110025 64-bit) compiled on Mar 28 2017 21:44:05 X-Plane started on Thu Apr 6 18:01:46 2017 This log file is generated automatically by Laminar Research applications and contains diagnostics about your graphics hardware, installation, and any error conditions. If you need to contact tech support or file a bug, please send us this file. NOTE: this file is rewritten every time you start ANY of your X-System applications. Windows 6.1 (build 7601/2) Service Pack 1.0 This is a 64-bit version of Windows. CPU type: 8664 Physical Memory (total for computer): 6336868352 Maximum Virtual Memory (for X-Plane only): 8796092891136 CPU 0: Intel(R) Core(TM) i7-3610QM CPU @ 2.30GHz Speed (mhz): 2294 CPU 0: Intel(R) Core(TM) i7-3610QM CPU @ 2.30GHz Speed (mhz): 2294 CPU 0: Intel(R) Core(TM) i7-3610QM CPU @ 2.30GHz Speed (mhz): 2294 CPU 0: Intel(R) Core(TM) i7-3610QM CPU @ 2.30GHz Speed (mhz): 2294 CPU 0: Intel(R) Core(TM) i7-3610QM CPU @ 2.30GHz Speed (mhz): 2294 CPU 0: Intel(R) Core(TM) i7-3610QM CPU @ 2.30GHz Speed (mhz): 2294 CPU 0: Intel(R) Core(TM) i7-3610QM CPU @ 2.30GHz Speed (mhz): 2294 CPU 0: Intel(R) Core(TM) i7-3610QM CPU @ 2.30GHz Speed (mhz): 2294 X-System folder:'F:\X-Plane 11/', case sensitive=0 WGL_EXT_depth_float WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_pixel_format WGL_ARB_pbuffer WGL_EXT_extensions_string WGL_EXT_swap_control WGL_ARB_multisample WGL_ARB_pixel_format_float WGL_ARB_framebuffer_sRGB WGL_ARB_create_context WGL_EXT_pixel_format_packed_float WGL_EXT_swap_control_tear WARNING: extension missing proc glProgramParameteriEXT. This is a problem with your video driver. OpenGL Vendor : Intel OpenGL Render : Intel(R) HD Graphics 4000 OpenGL Version : 3.3.0 - Build 8.15.10.2626 (330/0) OpenGL Extensions: GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_blend_color GL_EXT_abgr GL_EXT_texture3D GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_SGIS_texture_edge_clamp GL_SGIS_generate_mipmap GL_EXT_draw_range_elements GL_SGIS_texture_lod GL_EXT_rescale_normal GL_EXT_packed_pixels GL_EXT_texture_edge_clamp GL_EXT_separate_specular_color GL_ARB_multitexture GL_EXT_texture_env_combine GL_EXT_bgra GL_EXT_blend_func_separate GL_EXT_secondary_color GL_EXT_fog_coord GL_EXT_texture_env_add GL_ARB_texture_cube_map GL_ARB_transpose_matrix GL_ARB_texture_env_add GL_IBM_texture_mirrored_repeat GL_EXT_multi_draw_arrays GL_NV_blend_square GL_ARB_texture_compression GL_3DFX_texture_compression_FXT1 GL_EXT_texture_filter_anisotropic GL_ARB_texture_border_clamp GL_ARB_point_parameters GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_env_crossbar GL_EXT_texture_compression_s3tc GL_ARB_shadow GL_ARB_window_pos GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_ARB_vertex_program GL_EXT_texture_rectangle GL_ARB_fragment_program GL_EXT_stencil_two_side GL_ATI_separate_stencil GL_ARB_vertex_buffer_object GL_EXT_texture_lod_bias GL_ARB_occlusion_query GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_non_power_of_two GL_ARB_vertex_shader GL_NV_texgen_reflection GL_ARB_point_sprite GL_ARB_fragment_program_shadow GL_EXT_blend_equation_separate GL_ARB_depth_texture GL_ARB_texture_rectangle GL_ARB_draw_buffers GL_ARB_color_buffer_float GL_ARB_half_float_pixel GL_ARB_texture_float GL_ARB_pixel_buffer_object GL_EXT_framebuffer_object GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_ARB_occlusion_query2 GL_EXT_draw_buffers2 GL_WIN_swap_hint GL_EXT_texture_sRGB GL_ARB_multisample GL_EXT_packed_float GL_EXT_texture_shared_exponent GL_ARB_texture_rg GL_ARB_texture_compression_rgtc GL_NV_conditional_render GL_EXT_texture_swizzle GL_ARB_sync GL_ARB_framebuffer_sRGB GL_EXT_packed_depth_stencil GL_ARB_depth_buffer_float GL_EXT_transform_feedback GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_ARB_framebuffer_object GL_EXT_texture_array GL_EXT_texture_integer GL_ARB_map_buffer_range GL_EXT_texture_snorm GL_ARB_blend_func_extended GL_INTEL_performance_queries GL_ARB_copy_buffer GL_ARB_sampler_objects GL_NV_primitive_restart GL_ARB_seamless_cube_map GL_ARB_uniform_buffer_object GL_ARB_depth_clamp GL_ARB_vertex_array_bgra GL_ARB_shader_bit_encoding GL_ARB_draw_buffers_blend GL_ARB_geometry_shader4 GL_ARB_texture_query_lod GL_ARB_explicit_attrib_location GL_ARB_draw_elements_base_vertex GL_ARB_instanced_arrays GL_ARB_fragment_coord_conventions GL_EXT_gpu_program_parameters GL_ARB_texture_buffer_object_rgb32 GL_ARB_compatibility GL_ARB_texture_rgb10_a2ui GL_ARB_texture_multisample GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_timer_query GL_ARB_vertex_array_object GL_ARB_provoking_vertex threaded_avail : 1 aniso_avail : 1 timer_avail : 1 sync/fence : 1 pbo_avail : 1 frameblit_avail : 1 gpu_shad4_avail : 1 shad_lod_avail : 0 array_tex_avail : 1 texture_rg : 1 tex_float_avail : 1 seamless_avail : 1 drawbuf2_avail : 1 packed_stencil : 1 framebuffer_srgb : 1 copy_buf_avail : 1 ubo_avail : 1 gshader_avail : 0 base_vert_avail : 1 instance_avail : 1 tess_avail : 0 pinned_avail : 0 debug_avail : 0 max tex units : 16 (16/8) max iso filtering: 16.000000 max texture size : 8192 (hardware limit) max point size : 20.000000 idx in vram : 1 GLSL Version :3.30 - Intel Build 8.15.10.2626/330 (16/1024/41/16/16/1024/1024) This video card is: DX10 or 11 - With instancing CPU count : 8 OpenAL loaded: Resources/dlls/64/openal32.dll OpenAL devices: OpenAL Soft Open AL default device:OpenAL Soft OpenAL vendor : OpenAL Community OpenAL renderer : OpenAL Soft OpenAL version : 1.1 OpenAL hardware : OpenAL Soft OpenAL extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length ==== CHANGING LANGUAGE TO: Français. ==== Fetching plugins for F:\X-Plane 11/Resources/plugins Loaded: F:\X-Plane 11/Resources/plugins/PluginAdmin/64/win.xpl (xpsdk.examples.pluginadmin). I found the following scenery packages (prioritized in this order): 0 Custom Scenery/Aerosoft - EBBR Brussels/ 1 Custom Scenery/Aerosoft - EDDF Frankfurt/ 2 Custom Scenery/Aerosoft - EDLP Paderborn-Lippstadt/ 3 Custom Scenery/Aerosoft - EGBB Birmingham/ 4 Custom Scenery/Aerosoft - EGKK London-Gatwick/ 5 Custom Scenery/Aerosoft - EGLL Heathrow/ 6 Custom Scenery/Aerosoft - EGPF Glasgow/ 7 Custom Scenery/Aerosoft - EGSS London-Stansted/ 8 Custom Scenery/Aerosoft - LEMD Madrid/ 9 Custom Scenery/Aerosoft - LFMN Nice Cote d Azur X/ 10 Custom Scenery/Aerosoft - LFPG Paris CDG/ 11 Custom Scenery/Aerosoft - LFPO Paris Orly/ 12 Custom Scenery/Aerosoft - LPFR Faro/ 13 Custom Scenery/Aerosoft - LSGG Genf/ 14 Custom Scenery/Global Airports/ 15 Custom Scenery/KSEA Demo Area/ 16 Custom Scenery/LOWI Demo Area/ 17 Global Scenery/X-Plane 11 Demo Areas/ 18 Global Scenery/X-Plane 11 Global Scenery/ 19 Resources/default scenery/1000 autogen/ 20 Resources/default scenery/1000 decals/ 21 Resources/default scenery/1000 forests/ 22 Resources/default scenery/1000 roads/ 23 Resources/default scenery/1000 urban terrain/ 24 Resources/default scenery/1000 world terrain/ 25 Resources/default scenery/700 roads/ 26 Resources/default scenery/900 beaches/ 27 Resources/default scenery/900 europe objects/ 28 Resources/default scenery/900 forests/ 29 Resources/default scenery/900 roads/ 30 Resources/default scenery/900 us objects/ 31 Resources/default scenery/900 world object placeholders/ 32 Resources/default scenery/airport decals/ 33 Resources/default scenery/airport scenery/ 34 Resources/default scenery/default apt dat/ 35 Resources/default scenery/default atc/ 36 Resources/default scenery/sim objects/ 37 Resources/tutorials/tutorials_Alaska/ 38 Resources/tutorials/tutorials_Hawaii/ 39 Resources/tutorials/tutorials_Seattle/ ATC audio initialized. Initializing off screen memory. Initializing off screen memory complete. 0:00:00.000 D/HID: HID Bridge Running 0:00:17.030 I/REN: Setting texture resolution read from prefs as 4 0:00:17.030 I/REN: Setting |draw view indicator defaulted to 1. 0:00:17.030 I/REN: Setting |dim under high G-load or hypoxia defaulted to 1. 0:00:17.030 I/REN: Setting |draw hi-res planet textures from orbit defaulted to 1. 0:00:17.030 I/REN: Setting |draw forest fires and balloons defaulted to 0. 0:00:17.030 I/REN: Setting |draw birds and deer in nice weather defaulted to 1. 0:00:17.030 I/REN: Setting |draw aircraft carriers and frigates defaulted to 1. 0:00:17.030 I/REN: Setting |draw Aurora Borealis defaulted to 0. 0:00:17.030 I/REN: Setting |runways follow terrain contours defaulted to 1. 0:00:17.030 I/REN: Setting |3-d drawing detail defaulted to 3. 0:00:17.030 I/REN: Setting |water reflection detail defaulted to 0. 0:00:17.030 I/REN: Setting |draw parked aircraft at airports defaulted to 1. 0:00:17.030 I/REN: Setting compress textures to save VRAM defaulted to 1. 0:00:17.030 I/REN: Setting |Effects defaulted to 3. 0:00:17.030 I/REN: Setting |3-d shadows defaulted to 0. 0:00:17.030 I/REN: Setting |HDR anti-aliasing defaulted to 0. 0:00:17.030 I/REN: Setting |draw volumetric fog defaulted to 1. 0:00:17.030 I/REN: Setting |draw per pixel lighting defaulted to 1. 0:00:17.030 I/REN: Setting |atmospheric scattering defaulted to 1. 0:00:25.055 I/NET: Connexion réseau sans fil 192.168.0.15 0:00:25.504 D/STM: Transitioning from state state_InitialLoading to state_QuickFlightWizard 0:00:25.504 I/WIN: Opened window Primary V11 UI 0:00:26.850 I/MIS: Handling Event: mission_event_load 0:00:26.850 I/MIS: Changing State From: mission_state_unloaded to mission_state_loading 0:00:26.850 I/MIS: Starting mission: X-Plane Basics 0:00:33.700 D/STM: Transitioning from state state_QuickFlightWizard to state_NormalLoading 0:00:33.700 I/ACF: Loading airplane number 0 with Aircraft/Laminar Research/Cessna 172SP/Cessna_172SP.acf Fetching plugins for F:\X-Plane 11/Aircraft/Laminar Research/Cessna 172SP/plugins Loaded: F:\X-Plane 11/Aircraft/Laminar Research/Cessna 172SP/plugins/xlua/64/win.xpl (com.x-plane.xlua.1.0.0b1). =====Resources/shaders/prop_disc.glsl===== (prefix: #define APL 0 #define IBM 1 #define LIN 0 #define MOBILE 0 #define HAS_GSHADER 0 #define HAS_SRGB 1 #define HAS_SHADER_LOD 0 #define HAS_UBO 1 #define HAS_ARRAY_TEX 1 #define HAS_TEX_RG 1 #define HAS_TESS 0 #define TONE_MAPPING 0 end prefix) WARNING: 3:49: extension 'GL_ARB_uniform_buffer_object' is not supported WARNING: 3:49: extension 'GL_ARB_uniform_buffer_object' is not supported ERROR: 3:61: 'mat3_cast' : function already has a body ERROR: 3:63: '' : Too many args in Macro mat3 ERROR: 3:63: 'mat3_cast' : no matching overloaded function found (using implicit conversion) ERROR: 3:8: 'ubo_u_params' : syntax error syntax error =====Resources/shaders/prop_disc.glsl===== (prefix: #define APL 0 #define IBM 1 #define LIN 0 #define MOBILE 0 #define HAS_GSHADER 0 #define HAS_SRGB 1 #define HAS_SHADER_LOD 0 #define HAS_UBO 1 #define HAS_ARRAY_TEX 1 #define HAS_TEX_RG 1 #define HAS_TESS 0 #define TONE_MAPPING 0 end prefix) WARNING: 3:49: extension 'GL_ARB_uniform_buffer_object' is not supported WARNING: 3:49: extension 'GL_ARB_uniform_buffer_object' is not supported ERROR: 3:61: 'mat3_cast' : function already has a body ERROR: 3:63: '' : Too many args in Macro mat3 ERROR: 3:63: 'mat3_cast' : no matching overloaded function found (using implicit conversion) ERROR: 3:8: 'ubo_u_params' : syntax error syntax error =====Resources/shaders/prop_disc.glsl+Resources/shaders/prop_disc.glsl===== (prefix: #define APL 0 #define IBM 1 #define LIN 0 #define MOBILE 0 #define HAS_GSHADER 0 #define HAS_SRGB 1 #define HAS_SHADER_LOD 0 #define HAS_UBO 1 #define HAS_ARRAY_TEX 1 #define HAS_TEX_RG 1 #define HAS_TESS 0 #define TONE_MAPPING 0 end prefix) 0:00:49.058 I/FLT: Init dat_p0 type:loc_specify_lle lat:21.315000 lon:-157.915000 ele(ft):6000.000206 psi:0.000000 spd(kts):100.000001 0:00:54.553 I/DSF: Warning for missing scenery file: +20-160 0:00:54.553 I/DSF: Warning for missing scenery file: +22-158 0:00:54.553 I/DSF: Warning for missing scenery file: +22-157 0:00:54.553 I/SCN: DSF load time: 9655019 for file Custom Scenery/Global Airports/Earth nav data/+20-160/+22-160.dsf (0 tris) 0:00:54.553 I/SCN: DSF load time: 29716039 for file Global Scenery/X-Plane 11 Demo Areas/Earth nav data/+20-160/+20-158.dsf (4659 tris) 0:00:54.553 I/DSF: Warning for missing scenery file: +20-159 0:00:54.553 I/SCN: DSF load time: 2734336 for file Custom Scenery/Global Airports/Earth nav data/+20-160/+20-157.dsf (0 tris) 0:00:54.553 I/SCN: DSF load time: 24135289 for file Global Scenery/X-Plane 11 Demo Areas/Earth nav data/+20-160/+22-160.dsf (81759 tris) 0:00:54.553 I/SCN: DSF load time: 1649576 for file Custom Scenery/Global Airports/Earth nav data/+20-160/+21-160.dsf (0 tris) 0:00:54.553 I/SCN: DSF load time: 3513597 for file Global Scenery/X-Plane 11 Demo Areas/Earth nav data/+20-160/+21-160.dsf (42559 tris) 0:00:54.553 I/SCN: DSF load time: 5742340 for file Global Scenery/X-Plane 11 Demo Areas/Earth nav data/+20-160/+20-157.dsf (94753 tris) 0:00:54.553 I/SCN: DSF load time: 66037 for file Custom Scenery/Global Airports/Earth nav data/+20-160/+21-157.dsf (0 tris) 0:00:54.553 I/SCN: DSF load time: 1802704 for file Global Scenery/X-Plane 11 Demo Areas/Earth nav data/+20-160/+21-159.dsf (56198 tris) 0:00:54.553 I/SCN: DSF load time: 944519 for file Global Scenery/X-Plane 11 Demo Areas/Earth nav data/+20-160/+21-157.dsf (55182 tris) 0:00:54.553 I/SCN: DSF load time: 1241870 for file Custom Scenery/Global Airports/Earth nav data/+20-160/+21-158.dsf (0 tris) 0:00:54.553 I/SCN: DSF load time: 2007454 for file Global Scenery/X-Plane 11 Demo Areas/Earth nav data/+20-160/+21-158.dsf (78782 tris) 0:00:54.553 I/DSF: Warning for missing scenery file: +22-159 0:01:49.907 D/STM: Transitioning from state state_NormalLoading to state_Normal 0:01:49.907 I/MIS: Handling Event: mission_event_dsf_loaded 0:01:49.907 I/MIS: Changing State From: mission_state_loading to mission_state_loaded_ready 0:01:49.907 I/MIS: Handling Event: mission_event_pregame_beginning 0:01:49.907 I/MIS: Changing State From: mission_state_loaded_ready to mission_state_running_pregame 0:01:49.907 D/ACT: Start Mission 0:01:49.907 I/MIS: Handling Event: mission_event_pregame_ending 0:01:49.907 I/MIS: Changing State From: mission_state_running_pregame to mission_state_pregame_done 0:01:49.907 I/MIS: Handling Event: mission_event_mission_start 0:01:49.907 I/MIS: Changing State From: mission_state_pregame_done to mission_state_running_mission 0:01:49.907 D/ACT: Starting Wizard: Resources/wizards/intro.txt 0:01:49.907 I/WIZ: Loaded tutorial file Resources/wizards/intro.txt 0:02:29.381 E/SYS: +------------------------------------------------------------------------------- 0:02:29.381 E/SYS: | There was a problem processing a GLSL pixel shader. 0:02:29.381 E/SYS: | You may need to rerun the installer or update your graphics drivers. 0:02:29.381 E/SYS: | Resources/shaders/prop_disc.glsl 0:02:29.381 E/SYS: | Resources/shaders/prop_disc.glsl 0:02:29.381 E/SYS: | (OGL_shader.cpp:781) 0:02:29.381 E/SYS: +------------------------------------------------------------------------------- 0:02:29.381 D/STM: Transitioning from state state_Normal to state_ShuttingDown 0:02:29.381 D/HID: HID Bridge Shutdown ----- X-Plane has shut down -----