log.txt for X-Plane 10.45r2 (64-bit build 104503) compiled on Feb 13 2016 01:14:17 X-Plane started on Thu Jun 16 08:43:46 2016 This log file is generated automatically by Laminar Research applications and contains diagnostics about your graphics hardware, installation, and any error conditions. If you need to contact tech support or file a bug, please send us this file. NOTE: this file is rewritten every time you start ANY of your X-System applications. processor : 0 model name : Intel(R) Core(TM) i7-4910MQ CPU @ 2.90GHz cpu MHz : 1025.875 processor : 1 model name : Intel(R) Core(TM) i7-4910MQ CPU @ 2.90GHz cpu MHz : 1614.937 processor : 2 model name : Intel(R) Core(TM) i7-4910MQ CPU @ 2.90GHz cpu MHz : 1025.875 processor : 3 model name : Intel(R) Core(TM) i7-4910MQ CPU @ 2.90GHz cpu MHz : 2611.812 processor : 4 model name : Intel(R) Core(TM) i7-4910MQ CPU @ 2.90GHz cpu MHz : 3472.750 processor : 5 model name : Intel(R) Core(TM) i7-4910MQ CPU @ 2.90GHz cpu MHz : 1025.875 processor : 6 model name : Intel(R) Core(TM) i7-4910MQ CPU @ 2.90GHz cpu MHz : 1116.500 processor : 7 model name : Intel(R) Core(TM) i7-4910MQ CPU @ 2.90GHz cpu MHz : 2702.437 MemTotal: 32870944 kB X-System folder:'/home/cmb/.local/share/Steam/SteamApps/common/X-Plane 10/', case sensitive=1 Disabling threaded OGL - we need pbuffer support for this. OpenGL Vendor : NVIDIA Corporation OpenGL Render : GeForce GTX 780M/PCIe/SSE2 OpenGL Version : 4.2.0 NVIDIA 304.131 (420/0) OpenGL Extensions: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_image_load_store GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_subroutine GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_texture_type_2_10_10_10_REV GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_alpha_test GL_NV_bindless_texture GL_NV_blend_minmax GL_NV_blend_square GL_NV_complex_primitives GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_ES1_1_compatibility GL_NV_explicit_multisample GL_NV_fbo_color_attachments GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragdepth GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_buffer_load GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_lod_clamp GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_OES_compressed_paletted_texture GL_OES_depth24 GL_OES_depth32 GL_OES_depth_texture GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_get_program_binary GL_OES_mapbuffer GL_OES_packed_depth_stencil GL_OES_point_size_array GL_OES_point_sprite GL_OES_rgb8_rgba8 GL_OES_read_format GL_OES_standard_derivatives GL_OES_texture_3D GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_vertex_array_object GL_OES_vertex_half_float GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_create_context GLX_ARB_create_context_profile threaded_avail : 0 aniso_avail : 1 timer_avail : 1 sync/fence : 1 pbo_avail : 1 frameblit_avail : 1 gpu_shad4_avail : 1 shad_lod_avail : 1 array_tex_avail : 1 texture_rg : 1 tex_float_avail : 1 seamless_avail : 1 drawbuf2_avail : 1 packed_stencil : 1 framebuffer_srgb : 1 copy_buf_avail : 1 ubo_avail : 1 gshader_avail : 1 instance_avail : 1 dis_fog_avail : 1 pinned_avail : 0 debug_avail : 0 max tex units : 4 (32/8) max iso filtering: 16.000000 max texture size : 16384 (hardware limit) max point size : 63.375000 idx in vram : 1 GLSL Version :4.20 NVIDIA via Cg compiler/420 first-gen shaders: 0 (16/4096/124/160/32/2048/2048) This video card is: DX10 or 11 - With instancing CPU count : 8 OpenAL loaded: libopenal.so.1 OpenAL devices: PulseAudio Default ALSA Default PortAudio Default No Output Open AL default device:PulseAudio Default OpenAL vendor : OpenAL Community OpenAL renderer : OpenAL Soft OpenAL version : 1.1 OpenAL hardware : PulseAudio Default OpenAL extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_sub_data AL_SOFT_loop_points Fetching plugins for /home/cmb/.local/share/Steam/SteamApps/common/X-Plane 10/Resources/plugins Initializing off screen memory. Initializing off screen memory complete. I found the following scenery packages (prioritized in this order): 0 Custom Scenery/Aerosoft - EDDF Frankfurt/ 1 Custom Scenery/Aerosoft - EDDM Munich/ 2 Custom Scenery/Aerosoft - EDDT Berlin Tegel/ 3 Custom Scenery/Aerosoft - EDLP Paderborn-Lippstadt/ 4 Custom Scenery/Aerosoft - LEBL Barcelona/ 5 Custom Scenery/Aerosoft - LEMD Madrid/ 6 Custom Scenery/Aerosoft - LFMN Nice Cote d Azur X/ 7 Custom Scenery/Aerosoft - LFPG Paris CDG/ 8 Custom Scenery/Aerosoft - LFPO Paris Orly/ 9 Custom Scenery/Aerosoft - LPFR Faro/ 10 Custom Scenery/Aerosoft - LSGG Genf/ 11 Custom Scenery/Global Airports/ 12 Custom Scenery/Aerosoft - EBBR Brussels/ (disabled) 13 Custom Scenery/Aerosoft - EGBB Birmingham/ (disabled) 14 Custom Scenery/Aerosoft - EGKK London-Gatwick/ (disabled) 15 Custom Scenery/Aerosoft - EGLL Heathrow/ (disabled) 16 Custom Scenery/Aerosoft - EGPF Glasgow/ (disabled) 17 Custom Scenery/Aerosoft - EGSS London-Stansted/ (disabled) 18 Custom Scenery/Aerosoft - EIDW Dublin/ (disabled) 19 Custom Scenery/KSEA Demo Area/ 20 Custom Scenery/KSEA Demo Terrain/ 21 Custom Scenery/LOWI Demo Area/ 22 Global Scenery/Bug Fixes/ 23 Global Scenery/Extra Islands/ 24 Global Scenery/Recuts 1030/ 25 Global Scenery/X-Plane 10 Global Scenery/ 26 Resources/default scenery/1000 autogen/ 27 Resources/default scenery/1000 decals/ 28 Resources/default scenery/1000 forests/ 29 Resources/default scenery/1000 roads/ 30 Resources/default scenery/1000 urban terrain/ 31 Resources/default scenery/1000 world terrain/ 32 Resources/default scenery/700 roads/ 33 Resources/default scenery/900 beaches/ 34 Resources/default scenery/900 europe objects/ 35 Resources/default scenery/900 forests/ 36 Resources/default scenery/900 roads/ 37 Resources/default scenery/900 us objects/ 38 Resources/default scenery/900 world object placeholders/ 39 Resources/default scenery/airport decals/ 40 Resources/default scenery/airport scenery/ 41 Resources/default scenery/default apt dat/ 42 Resources/default scenery/default atc/ 43 Resources/default scenery/sim objects/ ATC audio initialized. Clean exit from threads. 0:00:00.000 I/REN: Setting |draw view indicator read from prefs as 1. 0:00:00.000 I/REN: Setting |dim under high G-load or hypoxia read from prefs as 1. 0:00:00.000 I/REN: Setting |draw hi-res planet textures from orbit read from prefs as 1. 0:00:00.000 I/REN: Setting |draw forest fires and balloons read from prefs as 0. 0:00:00.000 I/REN: Setting |draw birds and deer in nice weather read from prefs as 0. 0:00:00.000 I/REN: Setting |draw aircraft carriers and frigates read from prefs as 0. 0:00:00.000 I/REN: Setting |draw Aurora Borealis read from prefs as 0. 0:00:00.000 I/REN: Setting |number of trees read from prefs as 2. 0:00:00.000 I/REN: Setting |number of objects read from prefs as 3. 0:00:00.000 I/REN: Setting |number of roads read from prefs as 2. 0:00:00.000 I/REN: Setting |number of cars read from prefs as 1. 0:00:00.000 I/REN: Setting |world detail distance read from prefs as 4. 0:00:00.000 I/REN: Setting |airport detail read from prefs as 1. 0:00:00.000 I/REN: Setting |water reflection detail read from prefs as 0. 0:00:00.000 I/REN: Setting compress textures to save VRAM read from prefs as 1. 0:00:00.000 I/REN: Setting |runways follow terrain contours read from prefs as 1. 0:00:00.000 I/REN: Setting |draw volumetric fog read from prefs as 1. 0:00:00.000 I/REN: Setting |draw per pixel lighting read from prefs as 1. 0:00:00.000 I/REN: Setting |HDR rendering read from prefs as 1. 0:00:00.000 I/REN: Setting |shadow detail read from prefs as 2. 0:00:00.000 I/REN: Setting |atmospheric scattering read from prefs as 0. 0:00:00.000 I/REN: Setting |HDR anti-aliasing read from prefs as 2. 0:00:00.000 I/REN: Setting |3-D bump-maps read from prefs as 1. 0:00:00.000 I/REN: Setting |gritty detail textures read from prefs as 1. 0:00:00.000 I/REN: Setting |Extended DSF Scenery read from prefs as 0. 0:00:00.000 I/NET: Skipping interface lo, flags=10049 0:00:00.000 I/NET: wlan0 : 192.168.1.22 0:00:00.000 I/NET: Skipping interface virbr0, flags=1003 0:00:00.000 D/State: Received: 0:0 0:02:10.388 I/ACF: Loading airplane number 0 with Aircraft/Fighters/F-4 Phantom/F-4.acf 0:02:10.388 I/FLT: Init dat_p0 type:loc_tak apt:EGGP rwy:09 0:02:10.388 I/SCN: DSF load time: 2387074 for file Global Scenery/X-Plane 10 Global Scenery/Earth nav data/+50-010/+52-004.dsf (167398 tris) 0:02:10.388 E/SCN: Failed to find resource 'test/AGtrees_test.for', referenced from file 'Resources/default scenery/airport scenery/Modern_Airports/Control_Towers/'. 0:02:10.388 I/SCN: DSF load time: 180241 for file Custom Scenery/Global Airports/Earth nav data/+50-010/+52-002.dsf (0 tris) 0:02:10.388 I/SCN: DSF load time: 3094547 for file Global Scenery/X-Plane 10 Global Scenery/Earth nav data/+50-010/+52-002.dsf (207429 tris) 0:02:10.388 I/SCN: DSF load time: 1683591 for file Global Scenery/X-Plane 10 Global Scenery/Earth nav data/+50-010/+53-004.dsf (92560 tris) 0:02:10.388 I/SCN: DSF load time: 5028 for file Custom Scenery/Global Airports/Earth nav data/+50-010/+53-002.dsf (0 tris) 0:02:10.388 I/SCN: DSF load time: 3159504 for file Global Scenery/X-Plane 10 Global Scenery/Earth nav data/+50-010/+53-002.dsf (212157 tris) 0:02:10.388 I/SCN: DSF load time: 2651525 for file Global Scenery/X-Plane 10 Global Scenery/Earth nav data/+50-010/+52-003.dsf (191238 tris) 0:02:10.388 I/SCN: DSF load time: 39147 for file Custom Scenery/Global Airports/Earth nav data/+50-010/+53-003.dsf (0 tris) 0:02:10.388 I/SCN: DSF load time: 3466498 for file Global Scenery/X-Plane 10 Global Scenery/Earth nav data/+50-010/+53-003.dsf (233481 tris) 0:03:15.556 D/State: Received: 0:6 0:03:29.865 I/FLT: Init dat_p0 type:loc_tak apt:EGGP rwy:27 0:06:35.812 I/SCN: DSF load time: 1285990 for file Global Scenery/X-Plane 10 Global Scenery/Earth nav data/+50-010/+52-005.dsf (80128 tris) 0:06:40.618 E/SCN: Failed to find resource 'test/AGtrees_test.for', referenced from file 'Resources/default scenery/airport scenery/Vintage_Airports/Control_Towers/'. 0:06:40.618 E/SCN: Failed to find resource 'test/AGtrees_test.for', referenced from file 'Resources/default scenery/airport scenery/Common_Elements/Misc_Buildings/'. 0:06:40.618 I/SCN: DSF load time: 144869 for file Custom Scenery/Global Airports/Earth nav data/+50-010/+53-005.dsf (0 tris) 0:06:40.618 I/SCN: DSF load time: 1214502 for file Global Scenery/X-Plane 10 Global Scenery/Earth nav data/+50-010/+53-005.dsf (67282 tris) 0:07:57.714 E/SCN: Failed to find resource 'test/AGtrees_test.for', referenced from file 'Resources/default scenery/airport scenery/Common_Elements/Misc_Buildings/'. 0:07:57.714 I/SCN: DSF load time: 51495 for file Custom Scenery/Global Airports/Earth nav data/+50-010/+54-005.dsf (0 tris) 0:07:57.714 I/SCN: DSF load time: 1338310 for file Global Scenery/X-Plane 10 Global Scenery/Earth nav data/+50-010/+54-005.dsf (85368 tris) 0:08:03.706 I/SCN: DSF load time: 2212522 for file Global Scenery/X-Plane 10 Global Scenery/Earth nav data/+50-010/+54-003.dsf (177443 tris) 0:08:12.974 I/SCN: DSF load time: 1585158 for file Global Scenery/X-Plane 10 Global Scenery/Earth nav data/+50-010/+54-004.dsf (109453 tris) 0:11:11.334 I/SCN: DSF load time: 546034 for file Global Scenery/X-Plane 10 Global Scenery/Earth nav data/+50-010/+53-006.dsf (1985 tris) 0:11:20.346 I/SCN: DSF load time: 1456414 for file Global Scenery/X-Plane 10 Global Scenery/Earth nav data/+50-010/+54-006.dsf (95263 tris) ----- X-Plane has shut down -----