To me it looked like there were some lights, but more popped in as you got closer. It's possible this is the sim "catching up" if it is behind in rendering scenery. You can diagnose this by pausing the sim and seeing if things keep showing up. If the popping stops it's a real bug with camera positions and what-not.
Many rendering changes are coming in 11.10 so it could fix some issues with scenery load and scheduling if that appears to be the issue.