I had questions on the ground handling of taildraggers, such as the Stinson.
It seems that in X-Plane 11, the stinson is pretty much unflyable, as the aircraft will veer off the runway despite having full rudder deflection in the opposite direction. I know tail wheel aircraft are hard to handle, but this is relatively obnoxious (and I do have about 25-30 hours in actual tail draggers, which are much more benign compared to X-plane's aircraft). It seems that the rudder inputs are not correct this seems to be a common problem among ALL taildraggers. I've only had one or two that seem to fly OK, but a lot of them do not.
There is a lesser effect also with traditional aircraft as well, but tail wheel aircraft seem to especially have that issue.
Are there plans to address this? It seems that gyroscopic effects when pitching forward, combined with the weather vaning of the aircraft really seem to offset the friction on the ground.
I am sure this has been brought up many times before.