do you know a way of syncing the simulator's internal timebase with an external controller that communicates via UDP to X-Plane?
Currently I develop an external controller to X-Plane and use UDP to communicate. Unfortunately, on my main development laptop, the graphics card is quite crappy and hence, often-times, the frame rate drops below 20fps. This slows down the simulator's internal time (see this blogpost: https://www.x-plane.com/kb/the-simulators-measurement-of-time-is-slow/
). Is there a way to sync this internal simulator timebase to my external controller? this would ease all my timebase shuffling in the controller a big deal.
Thanks for any tips!