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0 votes
asked by (33 points)

Last day,  I got the support to make X-Plane 11 three screen edge blending. Now I request to

get your help:

How to implement X-Plane 11 three projectors edge blending?


commented by (14 points)
Yes, I would also be very interested to get a bit more information, especially if:

- x-plane's warping to cylindrical projection includes any geometric fine adjustments with target points

- the warping works with multiple views on a single x-plane computer (similar to having multiple external view's on flat screens)

- if performance is lower with cylindrical projection and edge blending available

A simple user manual with examples or a user report of someone using these features would be helpful before I buy the feature.


1 Answer

0 votes
answered by (5.3k points)

Hi Dengxie,

In your previous question and in this question you have not indicated the operating system of your computer and what type of graphics card you have ie Windows or Mac with a AMD or NVidia graphics card.

On the basis that you are running windows and using a single NVidia card have another look at the following link at

I would also suggest you have a look at the user manual which can be found at the following link at and in particular have a look at  and also have a look at

Hope this all helps  Good luck.


commented by (33 points)

Hello Glenn,

Good Morning!

THANKS for your patient help!

At present, I am using X-Plane 11,  Windows 10 and NVIDIA  GTX 1060 3G graphics card. The three projectors display has implemented. I want to get your help about

three projectors display edge blending. Is it not necessary to get an edge blending

software from the third party for our X-Plane 11 three projectors display? In other words, we can only use X-Plane inside functions (settings) to implement our three projectors

display edge blending. Is it correct?

   Thanks and Best Regards!