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+1 vote
asked by (24 points)
Hey All!

Love the work you're doing on X-Plane 11 and I know there is much more to come, but I have a question about the haziness.  Why so hazy?

I understand that you have to have a way to cut off the far buffer limit where it stops drawing, but this haze makes everything look like there is a forest fire.  I know the sim is more about the flight model than the scenery, and obviously it's not possible to make the sim perfect for everyone in every place, but this hazy smoke everywhere is a real bummer.

Maybe in L.A. you would see this kind of haze, but as a 35 year native of Colorado, this just doesn't happen here.  On most days you can see the mountains crystal clear from a minimum of 80 miles away, and on a clear day, you can see them in detail from 200 miles away.  

Aside from the lack of realism of this haze, the real problem is that it actually hurts my eyes to look at it.  Like looking directly at the sun, or looking at snow when the bright sun reflects off of it.  Because of it, I can't play XP11 for more than 5 minutes before I start to get a headache.  In contrast, I can play XP10 for hours on end and never feel a bit of discomfort.

Anyway, just wanted to give my feedback, hopefully you find it useful.  Is there anything I can do to get rid of the haze?
commented by (11 points)
Hi All. When using real world weather, METAR reports will state visibility as 10 SM when it is ten statue miles or greater than that. It seems therefore when it is very clear X-Plane 11 sets the visibility to 10 SM, and this makes clear days unreasonably hazy. You can only adjust the visibility when using manual settings. This seems like a sort of bind, because METARs will never have numbers greater than 10. What can be done about this? Would it be possible to have a function to adjust visibility range when real world weather is on? Of course this is a limitation with the METAR standard, but X-Plane deals with this in a less than optimal way. It is a puzzle, I do admit. It's not right that in our clear skies here in Australia I am flying in perpetual close haze.

1 Answer

+1 vote
answered by (19.3k points)
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Best answer
The haze is more pronounced in X-Plane 11 due to some of the new rendering features and lighting model. Atmospheric scattering is always on and there is improved volumetric fog.

As we are still in beta, there may be more tuning of the default settings to come, but the haze can be adjusted manually in the Weather customization screen. Set the visibility slider much higher.
commented by (24 points)
I figured that was the case.  I played with the visibility and it helps a little.

Thanks and keep up the good work!
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