I'm considering adding the TILTED attribute to all vehicles in OpenSceneryX, but obviously for a widespread change like this performance is a very important factor, as it could affect a lot of users.
I've done some testing, and haven't seen an appreciable change, but have a limited range of hardware so can't really assess the broader effect this change will have.
Could one of the X-Plane devs shed a little light on whether adding TILTED adds any load on the rendering engine, and a rough idea of the magnitude. Any insight would be very much appreciated.