I am using X-Plane 11.32r2, the latest version as of 19 April 2019. All tests have been done using the F4 Phantom provided with the X-Plane 11 install. I am unable to fire rockets. I am able to fire lasers, guns, missiles, and bombs. I have mapped keys and edited datarefs using the DataRefEditor plugin for loading, arming, and firing rockets. I placed multiple rocket pods in the weapons loadout both within PlaneMaker and in X-Plane. I have edited the rocket pods within PlaneMaker to have a shell object and launcher object (Gun firing didn't work until I applied a shell object). Does anyone know of a way to make rockets work in X-Plane 11?