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I am new to X-Plane and i cant seem to figure out how to fix ground shaking. At first i thought it had something to do with custom scenery, however even on default scenery (with no buildings; runways, taxiways and aprons only) the ground still shake. No matter what Rendering options i set it still shakes.
My PC specs are as follows:
Intel i7-6700 4.2 GHz 8MB
32GB RAM Kingston HyperX 2400Mhz
EVGA GTX 980Ti SC+
Sandisk Ultra II SSD 960GB
P.S.: Here is a video on YouTube - https://www.youtube.com/watch?v=tWBxfb3uPLA
I know this is an old question, but as the only answer was wrong I thought I'd link to an official response on a duplicate of your question which was posted by bachian and answered by jroberts -
This is an issue we've been aware of for quite some time (at least since X-Plane 10) but we haven't found a good way to resolve it.
Some people argue that it isn't important as this is a 'flight' simulator so we spend most of our time in the air, but personally I start cold+dark and spend plenty of time on the ground and this bug really annoys me.
It's been speculated that it's caused by GPU floating point rounding errors, which probably means it's the same bug that causes the weird flickering/tearing of scenery textures (e.g. building faces), especially at high zoom. I hope the devs figure out a way to fix this, but don't expect it's very high on their no-doubt enormous list of priorities.
Good luck, LR-Devs.
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