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I agree it’s a problem that lies deep in the core code that Austin/Austin’s team needs to address someday. But if that was true about collisions not detecting, then the clouds should go through the front view and in cockpit. Also, I have detected collisions when flying a wing into specially designed objects like buildings for fun, so I think there is some code in there but it’s up to scenery dev to use it correctly.
IMOA, I think XPlane needs to address a few core issues to make the sim more lifelike.
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