I was in the settings tab and I clicked on enable whole screen view and now I can't get anything to come up on the screen. It just goes blank and I end up restarting the computer and the same thing happens each time. Also, I was going to uninstall the program and start over but I can't find the program to uninstall.
Part of the log...
Installer log.txt for X-Plane Demo Installer 3.34r1 compiled on Nov 17 2015 12:42:49
Installer started on Mon Nov 23 21:08:38 2015
This log file is generated automatically by Laminar Research applications and contains diagnostics about your graphics hardware, installation, and any error conditions.
If you need to contact tech support or file a bug, please send us this file. NOTE: this file is rewritten every time you start ANY of your X-System applications.
Windows 10.0 (build 10240/2)
This is a 64-bit version of Windows.
CPU type: 586
Physical Memory (total for computer): 8556343296
Maximum Virtual Memory (for X-Plane only): 4294836224
CPU 0: Intel(R) Core(TM) i5-3570 CPU @ 3.40GHz Speed (mhz): 3392
CPU 0: Intel(R) Core(TM) i5-3570 CPU @ 3.40GHz Speed (mhz): 3392
CPU 0: Intel(R) Core(TM) i5-3570 CPU @ 3.40GHz Speed (mhz): 3392
CPU 0: Intel(R) Core(TM) i5-3570 CPU @ 3.40GHz Speed (mhz): 3392
X-System folder:'', case sensitive=0
WGL_ARB_extensions_string WGL_ARB_pixel_format WGL_ATI_pixel_format_float WGL_ARB_pixel_format_float WGL_ARB_multisample WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_ARB_pbuffer WGL_ARB_render_texture WGL_ARB_make_current_read WGL_EXT_extensions_string WGL_ARB_buffer_region WGL_EXT_framebuffer_sRGB WGL_ATI_render_texture_rectangle WGL_EXT_pixel_format_packed_float WGL_I3D_genlock WGL_NV_swap_group WGL_ARB_create_context WGL_AMD_gpu_association WGL_AMDX_gpu_association WGL_ARB_create_context_profile WGL_ARB_context_flush_control WGL_NV_DX_interop WGL_NV_DX_interop2 WGL_NV_float_buffer
OpenGL Vendor : ATI Technologies Inc.
OpenGL Render : AMD Radeon HD 6670
OpenGL Version : 4.5.13399 Compatibility Profile Context 15.201.1151.0 (450/13399)
OpenGL Extensions: GL_AMDX_debug_output GL_AMDX_vertex_shader_tessellator GL_AMD_conservative_depth GL_AMD_debug_output GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_multi_draw_indirect GL_AMD_name_gen_delete GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_query_buffer_object