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asked by (13 points)
Hi. I've been using X-Plane successfully on my Mac until several months ago when it started crashing during the startup sequence. I finally spent this morning trying to troubleshoot, doing a complete re-install (from CD-ROM), and had the same problem. Uninstalled, and bought the Game again, this time from Steam. After the Steam download and install, exact same crash. Same results running both 64bit and 32bit.

The game will seem to load, and then display the "sky shot", then zooming down into the plane on the runway. As soon is you enter the cockpit, the crash happens.

My Rig:

iMac (27-inch, Late 2012)
OS X El Capitan, 10.11.6
2.9GHz Intel Core i5
16 GB 1600 MHz DDR3
NVIDIA GeForce GTX 660M 512 MB

Error:

Process:               X-Plane-32bit [4219]
Path:                  /Users/USER/Library/Application Support/Steam/*/X-Plane-32bit.app/Contents/MacOS/X-Plane-32bit
Identifier:            com.laminar_research.X-Plane
Version:               10.45r2 (398)
Code Type:             X86 (Native)
Parent Process:        ??? [1]
Responsible:           X-Plane-32bit [4219]
User ID:               501

Date/Time:             2016-07-24 10:16:09.268 -0700
OS Version:            Mac OS X 10.11.6 (15G31)
Report Version:        11
Anonymous UUID:        B1EE251F-2B6A-1C5B-EF9E-962591D35F6C

Time Awake Since Boot: 3300 seconds

System Integrity Protection: enabled

Crashed Thread:        1  Dispatch queue: com.apple.libdispatch-manager

Exception Type:        EXC_CRASH (SIGSEGV)
Exception Codes:       0x0000000000000000, 0x0000000000000000
Exception Note:        EXC_CORPSE_NOTIFY

Thread 0:: MainThrd  Dispatch queue: com.apple.main-thread
0   com.apple.GeForceGLDriver         0x986340cb 0x980c0000 + 5718219
1   com.apple.GeForceGLDriver         0x98630c03 0x980c0000 + 5704707
2   com.apple.GeForceGLDriver         0x98634a18 0x980c0000 + 5720600
3   com.apple.GeForceGLDriver         0x983e1f8f 0x980c0000 + 3284879
4   com.apple.GeForceGLDriver         0x983e1050 0x980c0000 + 3280976
5   com.apple.GeForceGLDriver         0x9863133c 0x980c0000 + 5706556
6   com.apple.GeForceGLDriver         0x983dabdb 0x980c0000 + 3255259
7   com.apple.GeForceGLDriver         0x983dae0f 0x980c0000 + 3255823
8   com.apple.GeForceGLDriver         0x9842aebf 0x980c0000 + 3583679
9   com.apple.GeForceGLDriver         0x98413be5 0x980c0000 + 3488741
10  com.apple.GeForceGLDriver         0x98630ba0 0x980c0000 + 5704608
11  com.apple.GeForceGLDriver         0x98412be5 0x980c0000 + 3484645
12  com.apple.GeForceGLDriver         0x984130f7 gldUpdateDispatch + 497
13  GLEngine                          0x992ad329 gleDoDrawDispatchCore + 578
14  GLEngine                          0x9926ce96 glDrawElements_ACC_Exec + 286
15  libGL.dylib                       0x928e8995 glDrawElements + 55
16  com.laminar_research.X-Plane      0x0063bb4e xdl_draw(xdl*, float) + 1006
17  com.laminar_research.X-Plane      0x00b4d68f plot_bucket_layer::operator()(scene_patch_struct*) const + 655
18  com.laminar_research.X-Plane      0x00b50802 void REN_quadtree<scene_patch_traits, 4>::iterate_cull_node<plot_bucket_layer, plot_bucket_layer>(REN_quadtree<scene_patch_traits, 4>::Node*, plot_bucket_layer const&, plot_bucket_layer&) + 1394
19  com.laminar_research.X-Plane      0x00b4c79e plot_group_layers(rendering_pass, REN_region*, int, int, int, int, int, xcam_class*) + 3182
20  com.laminar_research.X-Plane      0x00b4ce0f OGL_terrain_grid(rendering_pass, int, int, int, int) + 159
21  com.laminar_research.X-Plane      0x00b5b1bd WORLD_scene_per_render(rendering_pass, float, float, float, float) + 13741
22  com.laminar_research.X-Plane      0x00b5d8cf WORLD_scene_per_frame(int) + 2431
23  com.laminar_research.X-Plane      0x0052f0cd APP_update() + 3069
24  com.laminar_research.X-Plane      0x00e2887e MACIBM_post_event_proc() + 222
25  com.laminar_research.X-Plane      0x00e05e7c WIN_run_app + 44
26  com.laminar_research.X-Plane      0x005322f0 main + 112
27  com.laminar_research.X-Plane      0x00407e0d start + 53

Thread 1 Crashed:: Dispatch queue: com.apple.libdispatch-manager
0   libsystem_kernel.dylib            0x974aa7fa kevent_qos + 10
1   libdispatch.dylib                 0x98fd07ea _dispatch_mgr_invoke + 234
2   libdispatch.dylib                 0x98fd03be _dispatch_mgr_thread + 52

Thread 1 crashed with X86 Thread State (32-bit):
  eax: 0x00000004  ebx: 0x00000000  ecx: 0xb009265c  edx: 0x974aa7fa
  edi: 0xb00926d0  esi: 0x98fd0711  ebp: 0xb00926f8  esp: 0xb009265c
   ss: 0x00000023  efl: 0x00000247  eip: 0x974aa7fa   cs: 0x0000000b
   ds: 0x00000023   es: 0x00000023   fs: 0x00000023   gs: 0x0000000f
  cr2: 0x74e13898
  
Logical CPU:     0
Error Code:      0xffffffe1
Trap Number:     132

Hopefull this is enough info. Forum won't allow me to post the full error log. Too long.

Thanks!

1 Answer

0 votes
answered by (14 points)

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commented by (13 points)
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