Hi. I've been using X-Plane successfully on my Mac until several months ago when it started crashing during the startup sequence. I finally spent this morning trying to troubleshoot, doing a complete re-install (from CD-ROM), and had the same problem. Uninstalled, and bought the Game again, this time from Steam. After the Steam download and install, exact same crash. Same results running both 64bit and 32bit.
The game will seem to load, and then display the "sky shot", then zooming down into the plane on the runway. As soon is you enter the cockpit, the crash happens.
My Rig:
iMac (27-inch, Late 2012)
OS X El Capitan, 10.11.6
2.9GHz Intel Core i5
16 GB 1600 MHz DDR3
NVIDIA GeForce GTX 660M 512 MB
Error:
Process: X-Plane-32bit [4219]
Path: /Users/USER/Library/Application Support/Steam/*/X-Plane-32bit.app/Contents/MacOS/X-Plane-32bit
Identifier: com.laminar_research.X-Plane
Version: 10.45r2 (398)
Code Type: X86 (Native)
Parent Process: ??? [1]
Responsible: X-Plane-32bit [4219]
User ID: 501
Date/Time: 2016-07-24 10:16:09.268 -0700
OS Version: Mac OS X 10.11.6 (15G31)
Report Version: 11
Anonymous UUID: B1EE251F-2B6A-1C5B-EF9E-962591D35F6C
Time Awake Since Boot: 3300 seconds
System Integrity Protection: enabled
Crashed Thread: 1 Dispatch queue: com.apple.libdispatch-manager
Exception Type: EXC_CRASH (SIGSEGV)
Exception Codes: 0x0000000000000000, 0x0000000000000000
Exception Note: EXC_CORPSE_NOTIFY
Thread 0:: MainThrd Dispatch queue: com.apple.main-thread
0 com.apple.GeForceGLDriver 0x986340cb 0x980c0000 + 5718219
1 com.apple.GeForceGLDriver 0x98630c03 0x980c0000 + 5704707
2 com.apple.GeForceGLDriver 0x98634a18 0x980c0000 + 5720600
3 com.apple.GeForceGLDriver 0x983e1f8f 0x980c0000 + 3284879
4 com.apple.GeForceGLDriver 0x983e1050 0x980c0000 + 3280976
5 com.apple.GeForceGLDriver 0x9863133c 0x980c0000 + 5706556
6 com.apple.GeForceGLDriver 0x983dabdb 0x980c0000 + 3255259
7 com.apple.GeForceGLDriver 0x983dae0f 0x980c0000 + 3255823
8 com.apple.GeForceGLDriver 0x9842aebf 0x980c0000 + 3583679
9 com.apple.GeForceGLDriver 0x98413be5 0x980c0000 + 3488741
10 com.apple.GeForceGLDriver 0x98630ba0 0x980c0000 + 5704608
11 com.apple.GeForceGLDriver 0x98412be5 0x980c0000 + 3484645
12 com.apple.GeForceGLDriver 0x984130f7 gldUpdateDispatch + 497
13 GLEngine 0x992ad329 gleDoDrawDispatchCore + 578
14 GLEngine 0x9926ce96 glDrawElements_ACC_Exec + 286
15 libGL.dylib 0x928e8995 glDrawElements + 55
16 com.laminar_research.X-Plane 0x0063bb4e xdl_draw(xdl*, float) + 1006
17 com.laminar_research.X-Plane 0x00b4d68f plot_bucket_layer::operator()(scene_patch_struct*) const + 655
18 com.laminar_research.X-Plane 0x00b50802 void REN_quadtree<scene_patch_traits, 4>::iterate_cull_node<plot_bucket_layer, plot_bucket_layer>(REN_quadtree<scene_patch_traits, 4>::Node*, plot_bucket_layer const&, plot_bucket_layer&) + 1394
19 com.laminar_research.X-Plane 0x00b4c79e plot_group_layers(rendering_pass, REN_region*, int, int, int, int, int, xcam_class*) + 3182
20 com.laminar_research.X-Plane 0x00b4ce0f OGL_terrain_grid(rendering_pass, int, int, int, int) + 159
21 com.laminar_research.X-Plane 0x00b5b1bd WORLD_scene_per_render(rendering_pass, float, float, float, float) + 13741
22 com.laminar_research.X-Plane 0x00b5d8cf WORLD_scene_per_frame(int) + 2431
23 com.laminar_research.X-Plane 0x0052f0cd APP_update() + 3069
24 com.laminar_research.X-Plane 0x00e2887e MACIBM_post_event_proc() + 222
25 com.laminar_research.X-Plane 0x00e05e7c WIN_run_app + 44
26 com.laminar_research.X-Plane 0x005322f0 main + 112
27 com.laminar_research.X-Plane 0x00407e0d start + 53
Thread 1 Crashed:: Dispatch queue: com.apple.libdispatch-manager
0 libsystem_kernel.dylib 0x974aa7fa kevent_qos + 10
1 libdispatch.dylib 0x98fd07ea _dispatch_mgr_invoke + 234
2 libdispatch.dylib 0x98fd03be _dispatch_mgr_thread + 52
Thread 1 crashed with X86 Thread State (32-bit):
eax: 0x00000004 ebx: 0x00000000 ecx: 0xb009265c edx: 0x974aa7fa
edi: 0xb00926d0 esi: 0x98fd0711 ebp: 0xb00926f8 esp: 0xb009265c
ss: 0x00000023 efl: 0x00000247 eip: 0x974aa7fa cs: 0x0000000b
ds: 0x00000023 es: 0x00000023 fs: 0x00000023 gs: 0x0000000f
cr2: 0x74e13898
Logical CPU: 0
Error Code: 0xffffffe1
Trap Number: 132
Hopefull this is enough info. Forum won't allow me to post the full error log. Too long.
Thanks!