I'm using XP10.5 (64-bit) with the following hardware:
MacBook Pro (13-inch, Late 2016), Processor: 3.3 GHz Intel Core i7, Memory: 16GB 2133 MHz LPDDR3, and Intel Iris Graphics 550 (Skylake) with 1536MB of VRAM
I get CPU usage of 0.029 and GPU usage of 0.018 on the IXEG 737 while up in the air, but only 30 FPS. No weather system is active at this moment. All skies are clear. See image below...
And these are my rendering options: (pretty boring)
Now, if I add some clouds to the mix while keeping the same rendering options as above, the FPS drops to around 20, while CPU and GPU usage goes up a little bit (0.038 and 0.035 respectively). Doesn't look like XP10 is making good use of my hardware. Why is that?
Recently, I have downloaded the XP11 Beta and while I didn't check the CPU and GPU usage and FPS count, it looked like this version is capable of rendering a much more complex graphical simulation with buttery smooth frame rates.
How come? Any ideas?